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Roles

Roles define the specific position a member fills within their division. A member holds one role at a time, which governs their primary responsibilities during operations.

Role assignments are preferential and cannot be guaranteed. Command will always make every effort to place members in their desired role, but operational requirements may mean that a member is asked to fill a different position. Members are encouraged to express their preferences and will be accommodated wherever possible.

Ship Captain

Prerequisites

  • Rank 3 Naval
  • 15 hours as Helmsman

Commands the ship and oversees all operations on board. Responsible for the safety and effectiveness of the crew and vessel.

Pilot

Prerequisites

  • Rank 1 Naval

Operates smaller cockpit-sized vessels, such as fighters and shuttles, and may also serve as a supporting pilot on larger ships such as operating drones.

Helmsman

Prerequisites

  • Rank 2 Naval
  • 15 hours as Pilot

Responsible for navigation and ship handling of larger vessels such as capital ships and carriers, working closely with the captain to execute maneuvers and maintain formation.

Gunner

Prerequisites

  • Rank 1 Naval

Manages the ship's weapon systems and targets enemy vessels using both remote and manned turrets.

Marine

Tactical Marine

Prerequisites

  • Rank 1 Marine

The mainstay of the Marine division, making up the bulk of its combat forces. Frontline soldiers trained for a variety of combat scenarios from planetary assaults to boarding enemy vessels.

Heavy Marine

Prerequisites

  • Rank 1 Marine
  • 6 hours as Tactical Marine

Heavily armed and armored soldiers, specializing in frontline assaults and breaching fortified positions with heavy weaponry and explosives. Tough to take down but less mobile than Tactical Marines.

Scout Marine

Prerequisites

  • Rank 1 Marine
  • 6 hours as Tactical Marine

Reconnaissance specialists, skilled in stealth, surveillance, and gathering intelligence behind enemy lines. Scouts are lightly armed and rely on speed and evasion rather than direct confrontation, allowing them to operate in high-speed environments where heavier Marines would struggle to survive.

Combat Medic

Prerequisites

  • Rank 2 Marine
  • 15 hours combined across Tactical Marine, Heavy Marine, and/or Scout Marine
  • Medical Department Head sign-off

Provides medical support on the battlefield by securing and stabilising wounded personnel, performing emergency medical procedures, and coordinating with medical evacuation assets. Combat Medics are trained to operate under fire and are essential for maintaining the fighting strength of the Marine division during sustained engagements.

Combat Engineer

Prerequisites

  • Rank 2 Marine
  • 15 hours combined across Tactical Marine, Heavy Marine, and/or Scout Marine
  • Engineering Department Head sign-off

Handles demolition, fortifications, and battlefield construction, supporting both offensive and defensive operations. Usually assigned to maintaining fighting vehicles such as tanks and dropships, but may also be tasked with breaching operations or field fortification during boarding actions and planetary assaults.

Warden

Prerequisites

  • Rank 3 Marine
  • 30 hours as Tactical Marine
  • Rank 5 Marine sign-off

If bounty hunters were military personnel, they would be Wardens. They specialise in tracking, capturing, and subduing targets with a focus on non-lethal tactics. Wardens are experts in close-quarters combat and are often deployed for high-value target capture missions where preserving the target is a priority. They also serve as both brig guards and prison transport specialists, responsible for the secure handling of detainees during transport and incarceration.

Auxiliary

Engineer

Prerequisites

  • Rank 1 Auxiliary
  • Engineering Department Head sign-off

Maintains, repairs, and manages the power and component systems of the group's ships and facilities. Engineers keep vessels operational during and after engagements, handling everything from routine maintenance to emergency damage control under fire.

Hazardous Materials Specialist

Prerequisites

  • Rank 2 Auxiliary
  • 6 hours as Cargo Technician
  • 6 hours as Mining Technician
  • Logistics Department Head sign-off
  • Mining Department Head sign-off

Handles the safe transport, storage, and disposal of dangerous substances, including radioactive, toxic, and volatile materials. Trained to operate in contaminated environments and to manage hazards that would endanger untrained personnel.

Medical Doctor

Prerequisites

  • Rank 2 Auxiliary
  • Medical Department Head sign-off

Provides primary and advanced medical care to group personnel, both during operations and in dedicated medical facilities. Responsible for long-term treatment, recovery, and the overall medical readiness of the group beyond the battlefield first aid handled by Combat Medics.

Quartermaster

Prerequisites

  • Rank 3 Auxiliary
  • Logistics Department Head sign-off

Manages the group's stores of equipment, weapons, and supplies, ensuring personnel are properly outfitted for their assignments. Responsible for inventory control, requisition, and maintaining standard-issue loadouts across the group.

Cargo Technician

Prerequisites

  • Rank 1 Auxiliary

Responsible for the loading, securing, and transport of cargo across the fleet. Cargo Technicians ensure goods and resources are moved efficiently and safely, coordinating with pilots and Quartermasters to keep supply lines running.

Craftsman

Prerequisites

  • Rank 1 Auxiliary

Manufactures and fabricates components, equipment, and supplies the group cannot easily source elsewhere. Craftsmen support the group's self-sufficiency by turning raw and refined materials into usable goods.

Mining Technician

Prerequisites

  • Rank 1 Auxiliary
  • Mining Department Head sign-off

Operates mining vessels and equipment to extract raw resources from asteroids and celestial bodies. Mining Technicians are the front end of the group's resource pipeline, gathering the materials that sustain prolonged operations.

Salvage Operator

Prerequisites

  • Rank 1 Auxiliary

Recovers and processes materials from derelict ships and space debris using salvage equipment. Salvage Operators turn wreckage into usable resources, supporting the group's independence from external supply.

Expeditionary Analyst

Prerequisites

  • Rank 2 Auxiliary

Surveys and assesses uncharted or unfamiliar regions ahead of group operations, gathering data on terrain, resources, and potential hazards. Expeditionary Analysts provide the environmental and logistical intelligence needed to plan expeditions and resource operations.

Intelligence Agent

Prerequisites

  • Rank 2 Auxiliary
  • Command Department Head sign-off

Gathers, analyses, and disseminates information on potential threats, targets, and opportunities. Intelligence Agents handle reconnaissance, data running, and counter-intelligence, giving command the situational awareness required to make informed decisions. Often overlooked, these clandestine operatives are the eyes and ears of the group, working behind the scenes to ensure the safety and success of operations through superior information.